Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 15-10-2005 , 04:28 PM
vasvaas's Avatar
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Join Date: Apr 2005
Posts: 118

I need toon help....

using maya 7.0

I inserted a basic soccerball polygon from polygon primitives...
then i applied toon effect to it and then outline, but when i inserted the outline, it is outlined only outside.. i wanna out line the angles on the ball... any help?


Yo mamma!
# 2 15-10-2005 , 05:43 PM
sspikedudley's Avatar
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Join Date: Jun 2004
Location: Nottingham
Posts: 344
simple go into your channel box for the outline and set crease lines to ON or 1, then go to one that says Hard creases only and turn that OFF or 0 then go ahead and change the crease angle min to 0 and you will have the exact outline of your wireframe

also for wider mesh lines turn down the crease angle max

# 3 15-10-2005 , 06:33 PM
vasvaas's Avatar
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Join Date: Apr 2005
Posts: 118
Thankyou! it really works


Yo mamma!
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