This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hey, just a quick question I about displacement maps. Whenever I add a map to this otherwsie smooth rendering pumpkin it always breaks it up into quads. Why is that/how can I fix it?
Thanks!
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What you do is select the pumpkin and you go to .soften/harden normals and you set the thin to 180(all soft). THen it should break up the faces... thing.
Nice pumpkin BTW
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