Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 07-11-2005, 06:41 PM   #1
dobyfred
Registered User
 
Join Date: Aug 2005
Location: Ky
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
Lightbulb Morphing models

Hi all,

Iím having a big issue that Iím not shore how to ask. Iíll describe it as best as possible, so if this is in the search, please point me to the word I should be looking under. I have a model of a normal human and a model of a beast. I want to morph the human into the beast. So the question is: When Iím animating this scene (How do I make the human morph into the beast?) Do I some how combine the models? or do I bake the model some how? If you could shed some light on this it would be appreciated.
dobyfred is offline   Reply With Quote
Old 07-11-2005, 07:40 PM   #2
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

without special external support, it's not truly possible (as far as I know) to morph one mesh directly into another, seperate, different mesh. The best way to achieve such a thing is with blend shape, which morphs between two models that have identical vertex order (ie. the 2 models are from the same object, just look different).

So, with 2 different objects, the only way to do it is to "fake" it, with effects or whatnot.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 08-11-2005, 11:58 AM   #3
dobyfred
Registered User
 
Join Date: Aug 2005
Location: Ky
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks for the info., would you know where I can find some tutorials on this.
dobyfred is offline   Reply With Quote
Old 08-11-2005, 03:23 PM   #4
stylish_chemist
Registered User
 
stylish_chemist's Avatar
 
Join Date: Mar 2005
Location: England
Posts: 70
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I can give you a small walkthrough on how to blend one head shape into another:

First you need 2 models of the same vertex order like mckinley said. the best way to do this is do duplicate the model you have already made and move it to one side.

Next you need to move the vertices around on the duplicate model until it looks like the beast you want (make sure you don't add any more parts to the model, all you can do is move vertices!)

when you are happy that your 2 shapes look good you simply select the original model, Shift-select your new model and go to "create blend shape" from one of the toolbars (i can't remember it at the moment, i think its in the animation set somewhere at the top. Don't have maya on this pc, sorry)

now look at your channel box on the right. under the inputs there should be a new channel called something like blendshape_1.

you can then make the old model blend to the new model by changing this value. (0 means there is no blend and the model will look the same. 1 is when the old model will be morphed into the new model) you can click on this value and drag the middle mouse button left and right in the perspective view to see the blend in action.

I hope this helped, i think its mostly correct, but its all going on memory.
__________________
Professional Noob

MSN me
stylish_chemist is offline   Reply With Quote
Old 09-11-2005, 12:10 PM   #5
dobyfred
Registered User
 
Join Date: Aug 2005
Location: Ky
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
Thumbs up

Thanks, Ill give that a try and I will let you know if i run into any problems.
dobyfred is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletinģ Copyright © 2000-2015, Jelsoft Enterprises Ltd.