Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 14-11-2005 , 04:39 PM
Registered User
Join Date: Nov 2005
Posts: 2

Problem with Image Planes!!

Anyone knows how to fix this?????? check attach file:headbang:

Attached Thumbnails

Last edited by illlusionz; 14-11-2005 at 04:42 PM.
# 2 14-11-2005 , 07:38 PM
if i had to guess...it looks like this is a projection instead of "normal".....when you clicked on the swatcher (right before you imported the image)...did you make sure "normal" was selected instead of "projection"?...

# 3 14-11-2005 , 07:41 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
just project it down the z axis, this should fix it, I think you just done a standard camera projection in the perspective view

Jay

# 4 15-11-2005 , 01:52 PM
Registered User
Join Date: Nov 2005
Posts: 2
Thanks for your reaction!!!

But it was imported as Normal on a polygon plane.


Last edited by illlusionz; 15-11-2005 at 01:57 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads