Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 15-11-2005, 04:42 PM   #1
cung
Subscriber
 
Join Date: Mar 2005
Location: England, UK
Posts: 145
Thanks: 0
Thanked 0 Times in 0 Posts
Default low poly jack

quick low poly character, would put a sketch except my scanner lamp decided to stop working..

polycount :
3500 triangles (3423 to be exact)
(edit- got the wrong polycount before. looked at earlier model lol)

time spent:
7hrs total (spent most of it on the head... hate modelling heads!)

items:
high neck t-shirt (was originally a jumper, thought id make an unusal bit of clothing)
long shorts
shoes
socks
gloves
he also has a backpack on which is not 100% visible in this image


currently uv mapping it
Attached Thumbnails
 
__________________
3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)

Last edited by cung : 15-11-2005 at 04:49 PM.
cung is offline   Reply With Quote
Old 15-11-2005, 08:10 PM   #2
utpal
Registered User
 
utpal's Avatar
 
Join Date: Feb 2005
Location: india
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
Default

i like your character.
but, a couple of things i noticed- the palms seem too large, unless you intended them that way...
and also, the head seems to be sitting a little too far back on the torso.
i like the hair a lot. could you maybe post close-ups and wireframes?
utpal is offline   Reply With Quote
Old 16-11-2005, 12:08 AM   #3
cung
Subscriber
 
Join Date: Mar 2005
Location: England, UK
Posts: 145
Thanks: 0
Thanked 0 Times in 0 Posts
Default

spent a bit of time uv unwrapping, quick test with hair. (althought cant really see the detail... lol. good waste of 3hours! ha) textures will prob look flat once the colour maps are flattened to 512. will get started on rest at a later date.

yeh i will post wireframes of the hair next time i access the file (have to go to academy computers) but since the bradford animation festival is the rest of this week i'll be spending a vast amount of time there, stick some up on probably sat afternoon/sun when i get back.
get to have my first try at motion capture .. woo hoo lol.

oh yeh hands are big cause his got big fat gloves on, the hands underneath are quite small - his going to take those gloves of in an animation sequence once i get round to it.
yeh i noticed there was some problems with the head, i hate modelling the things... try to get that sorted out soon. cheers for the input

il post more on him in the upcoming days. cheers for ya reply though
Attached Thumbnails
 
__________________
3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)

Last edited by cung : 16-11-2005 at 12:12 AM.
cung is offline   Reply With Quote
Old 23-11-2005, 02:30 AM   #4
cung
Subscriber
 
Join Date: Mar 2005
Location: England, UK
Posts: 145
Thanks: 0
Thanked 0 Times in 0 Posts
Default

fully textured and in a few poses.
currently just sorting out some weighting issues before he goes into animation.

(poses arent excellent, test poses used for weighting lol)
Attached Thumbnails
 
__________________
3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)
cung is offline   Reply With Quote
Old 23-11-2005, 02:31 AM   #5
cung
Subscriber
 
Join Date: Mar 2005
Location: England, UK
Posts: 145
Thanks: 0
Thanked 0 Times in 0 Posts
Default

heres another.
he was hitting a glass window but for some reason it didn't want to render...
Attached Thumbnails
 
__________________
3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)
cung is offline   Reply With Quote
Old 23-11-2005, 02:34 AM   #6
cung
Subscriber
 
Join Date: Mar 2005
Location: England, UK
Posts: 145
Thanks: 0
Thanked 0 Times in 0 Posts
Default

front and back.
Attached Thumbnails
 
__________________
3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)
cung is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.