spent a bit of time uv unwrapping, quick test with hair. (althought cant really see the detail... lol. good waste of 3hours! ha) textures will prob look flat once the colour maps are flattened to 512. will get started on rest at a later date.
yeh i will post wireframes of the hair next time i access the file (have to go to academy computers) but since the bradford animation festival is the rest of this week i'll be spending a vast amount of time there, stick some up on probably sat afternoon/sun when i get back.
get to have my first try at motion capture .. woo hoo lol.
oh yeh hands are big cause his got big fat gloves on, the hands underneath are quite small - his going to take those gloves of in an animation sequence once i get round to it.
yeh i noticed there was some problems with the head, i hate modelling the things... try to get that sorted out soon. cheers for the input
il post more on him in the upcoming days. cheers for ya reply though
3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"
Final Year: University of Bradford (Worst place to live and study in the UK!!)
Last edited by cung : 15-11-2005 at 11:12 PM.