Before I tell you my problem, I would use the search feature though I don't know the correct term for what Iam trying to do.
I am creating a low poly character and obviously want to incorporate high detail in the model. How can i create raised surfaces on the character, ( make the pockets look 3d etc, bump mapping??) Anyone know of any tutorials that could explain this etc.
If you believe in telekinesis, raise my right hand.