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Old 21-11-2005, 09:57 AM   #1
j5ive
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Default Mapping help

Before I tell you my problem, I would use the search feature though I don't know the correct term for what Iam trying to do.

I am creating a low poly character and obviously want to incorporate high detail in the model. How can i create raised surfaces on the character, ( make the pockets look 3d etc, bump mapping??) Anyone know of any tutorials that could explain this etc.

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Old 21-11-2005, 11:17 AM   #2
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I think the term I was looking for was displacement mapping, does anyone know where I can get a tutorial or some info that explains what this is? I've spent ages searching but end up with the same tutorials which really skip over the basics.
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Old 21-11-2005, 12:09 PM   #3
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like you j5ive, I couldn't find much on tutorials about displacement mapping.
the only two links I've got are:
http://www.digitaltutors.com/digital...ails.php?v=217
http://www.digitaltutors.com/digital...ails.php?v=566

but like with the normal map links, I haven't actually got round to trying it out and finding out if the tutorials are any good.
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Old 21-11-2005, 02:18 PM   #4
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They're quite handy links, but I'm still unsure how to use this logic into making 3d looking pockets, and creases in a jacket etc.
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