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Old 21-12-2005, 02:12 PM   #1
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Default Maya to Max conversion?

Hey, just wondering what the best way to convert Maya files to 3dStudio max files is. I get alot of different answers, and was wondering what the best way was. Thanks!
aim: kaltnue303

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Old 21-12-2005, 02:15 PM   #2
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to go back and forth its usually obj, fbx, deep exploration
but there arent any .3ds eporters as it is native only to max,
just like .mb is to maya
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Old 22-12-2005, 04:25 AM   #3
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You mean .max -- .3ds is Discreet's OBJ

OBJ actually is a Wavefront fileformat (Alias's purchased company)... so basically Alias has .mb/ma for full fledged saving, and .obj for limited saving while Discreet has .max for full saving and .3ds for limited saving.
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Old 25-12-2005, 02:24 PM   #4
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You could try one of the new universal file formats like Collada.
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Old 26-12-2005, 03:52 AM   #5
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Alias Bonus tools is good for it
Yo mamma!
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Old 27-12-2005, 01:20 PM   #6
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you know, I found a 3d object converter that transferred between about 1300 file formats on the web, as well as it let you look at the model before you convert it. It wont convert .ma or .mb files, or .max files, but it will convert .obj and .3ds. So you might want to look into it: its free.
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