Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 13-03-2006 , 02:06 AM
Lifire's Avatar
Registered User
Join Date: Oct 2004
Posts: 68

Gas Mask

This was done completely in nurbs (which aren't as bad as everyone makes them out to be once you get to know them). My first ever nurbs experience though. I'm quite satisfied with the results, but it could use a few minor fixes (the straps and strap mounts).

Wireframe here:
https://img217.imageshack.us/img217/2269/gasmask7eq.jpg

Edit: I also didn't have a clue about tesselation when I rendered this, so there are some rough areas. This gas mask can be found in my WWII Tortue scene here: https://forum.simplymaya.com/showthre...threadid=20626

Attached Thumbnails

"We don't actually need to know that the main character has a past. All we need to know is that he has an objective and a lot of people are going to die and a lot of innocent inanimate objects are going to be destroyed and blown up before he can complete that objective."
# 2 19-03-2006 , 03:12 AM
Subscriber
Join Date: Aug 2004
Posts: 515
its good, i like it


First year 3D Grad
# 3 19-03-2006 , 09:55 AM
Subscriber
Join Date: May 2005
Location: Denmark
Posts: 118
looks awsome


Maya 4 ever baby!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads