Sprite and spotlights
Hi I'm doing some smoke using sprites. It works nicely, but I'm trying to get my spotlights interact with my sprites.
The best would be selfshadowing smoke, but I can live with just smoke that gets illuminated where there is light in the scene.
I tried to instance poly planes on the particles, making them all white and using the render as a matte for the smoke render later on, but it didn't come out so well, so I was wondering if there is an alternative that works better?