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Old 03-04-2006, 12:30 AM   #1
rexrex
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Default Setting Convex Hulls In Meshes

Hi,

I want to model a triangle mesh and then divide it into conves hulls. I am able to model meshes form nurbs, but is there a way to detect or manually set convex hulls in Maya?

Thanks.
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Old 03-04-2006, 12:31 AM   #2
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unless you have a script- i doubt it
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