Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 04-04-2006 , 01:47 PM
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Join Date: Apr 2006
Posts: 5

unwanted vertices

I'm using the spit poygon tool and was wondering if there was any way of not creating multiple vertices when I spit from a vertice point. If I'm very accurate it doesn't create another vertice but often I'm not and I then have to go back and merge the vertices. Is there a quicker way?

# 2 04-04-2006 , 02:08 PM
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Join Date: May 2005
Posts: 240
in the tools options you can adjust the snap settings...that way it will automatically "connect" when you're close enough to the other vertex.

# 3 04-04-2006 , 06:24 PM
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Join Date: Apr 2006
Posts: 5
Thank you ... a small thing but things are so much easier now!

# 4 04-04-2006 , 08:47 PM
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Join Date: May 2005
Posts: 240
glad i could help user added image

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