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Old 19-04-2006, 03:35 PM   #1
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Join Date: Nov 2005
Location: sweden
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Post polygon modelling

i was just wondering if anyone knows if there is a tutorial for how to use polygons (more advanced) to achieve modelling skills as Dilberts cars. I can never get it to become as smooth as his, you can always see the creases even when i use "smooth". i am a fairly new beginner and have mostly used subD till now. any help would be appriciated.
thank you
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Old 19-04-2006, 04:51 PM   #2
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try the ferrari tut on this site its quite good
Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut
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