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Old 22-04-2006, 08:44 PM   #1
weblex
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Default How to bend wings?

Sup everybody,

I have created a set of wings and tried to animate them somewhat flapping. I tried to do this using Bind Skin smooth and rigid but they did not animate the way i wanted it to. What would you suggest to make the wings bend and flap? Ive only been on maya for a week now and bought books but i find that the books suck! Thanks for any help.
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Old 24-04-2006, 10:09 AM   #2
Anhslaught
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Hey man
Check this out, it shows you how to rig a wing. Might me more complicating than you want it to be though.

http://www.jackals-forge.com/tutor/tut1.html
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Old 24-04-2006, 10:39 AM   #3
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I am presently working on a project that will do this, but alas, it will be several months at least, most likely, before I complete it.
I have at present completed a basic framework, definately not yet complete, of the skeleton layout I plan on using.

It will work in the same style and principals as the Walkerman project that I created . . . this picture is the prototype skeleton . . .
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Old 24-04-2006, 04:43 PM   #4
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that tutorial seems like it over complicates things, but still, good things to learn, though.
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Old 25-04-2006, 10:07 AM   #5
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I'd suggest looking at the anatomy of a birds wing. People often don't realise how many joints there are. Basically a birds wing is like your arm, except all the fingers are fused together.

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Old 25-04-2006, 11:17 AM   #6
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Couldent you create the bones, joints etc then use an IK spline to control the flapping of the wings?
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Old 26-04-2006, 05:03 AM   #7
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Looks like I could stand to modify my prototype based on that diagram!
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