Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 23-04-2006, 01:14 AM   #1
sephirothnightmare
Registered User
 
sephirothnightmare's Avatar
 
Join Date: Feb 2006
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Default my first model

this is my first model it looks ok and i was suprised how the handle turned out.
Attached Files
File Type: mb nice mug 2.mb (58.5 KB, 106 views)
sephirothnightmare is offline   Reply With Quote
Old 23-04-2006, 04:14 AM   #2
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

you should really warn people that the polycount is well over 1,000,000.............nice model though, but you dont need that many polys in this very simple model
cheers
andy
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 23-04-2006, 06:45 AM   #3
gohan1842
Subscriber
 
gohan1842's Avatar
 
Join Date: Jul 2004
Posts: 1,060
Thanks: 0
Thanked 0 Times in 0 Posts
Default

1 mil polys?!?!?!?!

No way I'm going to download this one lol. There should be a basics tutorial for Maya about poly count and so forth.
__________________
I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
gohan1842 is offline   Reply With Quote
Old 23-04-2006, 08:06 PM   #4
FubaR
Registered User
 
FubaR's Avatar
 
Join Date: Jun 2004
Posts: 279
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Lool. 2.9 million tris !!!
I mean...no one can say there are any edges left ^^

@sephirothnightmare:

You have to keep the polycount lower...
__________________
The Minas Tirith Project - Building Modeler
Minas Tirith Project - Homepage
FubaR is offline   Reply With Quote
Old 24-04-2006, 11:05 PM   #5
I-Iybrid
Simply Maya OG
 
I-Iybrid's Avatar
 
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Thanks: 2
Thanked 14 Times in 14 Posts
Default

...why did you just render out a pic and post it?
__________________
- Hybrid
I-Iybrid is offline   Reply With Quote
Old 25-04-2006, 04:35 AM   #6
DJbLAZER
Registered User
 
DJbLAZER's Avatar
 
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thanks: 0
Thanked 0 Times in 0 Posts
Default

in fact, that's what he didn't do.
DJbLAZER is offline   Reply With Quote
Old 25-04-2006, 11:16 PM   #7
twisteddragon33
Registered User
 
twisteddragon33's Avatar
 
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Thanks: 0
Thanked 45 Times in 45 Posts
Default

im pretty sure hybrid meant "why *didnt* he render out a pic and post it.

Ide still like to see a pic(without loading a 1mill poly file.
__________________
________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
twisteddragon33 is offline   Reply With Quote
Old 26-04-2006, 03:33 AM   #8
I-Iybrid
Simply Maya OG
 
I-Iybrid's Avatar
 
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Thanks: 2
Thanked 14 Times in 14 Posts
Default

My bad. I have trouble typing some times. Thanx for having my back Twisted. Yea, I meant why DIDNT he just post a pic up.?
__________________
- Hybrid
I-Iybrid is offline   Reply With Quote
Old 26-04-2006, 03:43 AM   #9
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

i tried to render it........... low on memory error, lol
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 26-04-2006, 11:53 AM   #10
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

Yeah that'll be your poly count
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 27-04-2006, 09:57 PM   #11
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

yeah, no need to post your file- try to post a screenshot or a render of it
__________________
Live the life you love, love the life you live
MattTheMan is offline   Reply With Quote
Old 28-04-2006, 03:04 AM   #12
twisteddragon33
Registered User
 
twisteddragon33's Avatar
 
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Thanks: 0
Thanked 45 Times in 45 Posts
Default

if it takes you 70 tries to get ONE render out... maybe its a little intensh. im tempted to dl and render it out just for the heck of it... but i dont want to hurt my poor comp
__________________
________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
twisteddragon33 is offline   Reply With Quote
Old 28-04-2006, 02:20 PM   #13
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

I wouldn't risk it. My work PC took over 15 mins to open and calculate the model.
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 28-04-2006, 02:20 PM   #14
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

I wouldn't risk it. My work PC took over 15 mins to open and calculate the model.
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 03-05-2006, 04:32 AM   #15
sephirothnightmare
Registered User
 
sephirothnightmare's Avatar
 
Join Date: Feb 2006
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Default

well im still new and i dont know how to lower polycount... but im only 11 years old so dont exspect a lot out of me
sephirothnightmare is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Model Errors Urgent advice!! sreynoso Maya Basics & Newbie Lounge 11 23-10-2014 12:39 PM
Female Head, Marlon John marlonjohn Work In Progress 18 13-01-2011 08:44 AM
Dog Model Vox520 Modeling 7 10-12-2010 10:28 AM
jerry can ctbram Work In Progress 29 26-11-2010 03:51 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.