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Old 27-04-2006, 12:04 AM   #1
MamoruK
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Default Building go boom

this is a simple problem but i dunno if theres an easier way to do this. Ok im making a music video that basically the setting is a urban warzone the buildings have been/are being bombed etc. now wat i want to do is model the buildings as a whole and them take some of the in half and others i just need to go boom. I know lightwave has a plugin called "crackit" for those kinds of things but i was wondering if there was anything like that in maya or if i had to do it manually or just convert to nurbs(which totally kills my computer)
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Old 27-04-2006, 08:47 AM   #2
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You can use the "shatter" effect ibn the Dynamics toolset
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Old 27-04-2006, 06:17 PM   #3
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ok thanks didnt know that tool existed how about doing an explosive force? or is that all MEL scripting?
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Old 27-04-2006, 07:42 PM   #4
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or u can try this plugin but its pricy but it does have a free trial

http://www.blastcode.com/
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Old 27-04-2006, 08:58 PM   #5
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Either use a field affecting the rigid bodies or use particles to collide with the debris
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Old 28-04-2006, 06:16 AM   #6
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ok so i would use the radial field but how do i apply it to the objects?
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