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Old 27-04-2006, 07:08 AM   #1
viper2416
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Default Tires?

Can some one tell me out to model Tred on tires?

Thanks
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Old 27-04-2006, 12:26 PM   #2
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I think that there are a couple of ways that you can do it - your best bet is probably just to do a quick search on simplymaya as I know I have seen a few people dealing with this problem.
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Old 27-04-2006, 02:47 PM   #3
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a really easy way is just to make a displacement map with the pattern, then apply it to the tire...you'll need to adjust the positioning and scale so that it only affects the outside of the tire, but you can get some nice results.
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Old 01-05-2006, 04:44 AM   #4
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thanks for that but im a total noob soo i dont really understand . can u tell me in more detail please thanks!
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Old 02-05-2006, 12:51 AM   #5
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Yeah, Im wondering about displacement maps too...
Does anyone here know some good tutorials or what? I dont really get what your supposed to do when you see

Displacement ______________________ (checkered box)

... are you supposed to use a 2d or 3d displacement map for it? maybe even sutff like "brownian" or "tiles"?

Im really lost and also the thread creater(sorry, forget your name) is too, so please respond soon
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Old 02-05-2006, 06:14 PM   #6
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http://67.15.36.49/team/Tutorials/co...displace01.asp

Here's a quick displacement tutorial that shows u how to control it. Use the placement node to position it where the tread is.

Also, do a google search for tire tutorials or something of that nature. You'll find quite a bit (i couldn't find one specifically for displacement maps) and they'll help you out. Also do a search for displacement map to get more in depth with it.

Maya's help system is also a good resource. It has step-by-step tutorials, so check that out.

I apologize for the rushed post, but I didnt have time to look too much for tutorials, but you shouldn't have any problem on google.
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