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Old 15-05-2006, 08:59 PM   #1
esion
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Default NURBs or Poly Head?

Okay so I have been messing around with a poly head tutorial (This tutorial)...and the whole time I am thinking to myself this would be so much easier as a nurb object. I want to make a realistic looking head (not cartoony) and maybe even a body eventually.

Thoughts? Tutorials? Suggestions?

Does it just take lots of practice?
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Old 16-05-2006, 01:39 PM   #2
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Okay maybe someone can answer this for me about a poly head.

Once you make the poly head and you go Polygon>Smooth...is there anyway to go back to the polygon look? I tried going triangulate and quad but it didnt give me what I wanted, although it was better than the smooth vertix mode (yikes).
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Old 16-05-2006, 01:45 PM   #3
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only if you saved your history can you go back.
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