Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 04-06-2006 , 06:27 PM
vin209's Avatar
Registered User
Join Date: Mar 2005
Posts: 54

attach to motion path

hello chaps,

i have a problem attaching a skelton to a motion path i've created.

the path is nothing special just a line with a few bends in and the skeleton is very basic too. the problem is when i try to attach it to the motion path (1) the skeleton flips to some strange angle (2). i've tried all the settings like inverse front etc in the attach dialog box but i can't get it to face front.

i can change the angle in the channel box and attribute editor but when i try to attach an ik spline (3) from the first spine joint to the end pf the tail and then attach that to the curve the whole rig attaches itself backwards to the path (4), top stuff if i was after a monty python animation but a bit pants here.

help me guys, you're my only hope...

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads