problem with hardware renderer and Textures maya 7.0
i have a big problem with maya 7.0 i have scene with a texture on a polygon model. if i try rendering with hardware render buffer always the texture becomes bad resolution in certain areas it is very strange because in 6.0 i didn't have this problem with the same scene! can anybody help me? its very hard for me if it won't work because i transfered several scenes to 7.0 and now i can't render it in a good quality!
thanks a lot