Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 09-07-2006, 12:12 PM   #1
TomerM
Registered User
 
TomerM's Avatar
 
Join Date: Jul 2005
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default 1965 Volkswagen Microbus

Started out a few days ago,
Here's the prograss so far:

The front:


The back:


Clay render:


I just need to finish the wheels, windows, side door, extrude & bevel all the parts (so that i could smooth them out),
Then i can start on the interior.

Here's the current prograss on the wheel:

For making that part i've fallowed a simple technique i saw on another tutorial.
I've modelled a very small part of the wheel, then duplicated it 25 times horizonticly, combined all the parts, merged vertexes and then i used the Bend deformer.

The snap-shoots above are the low-poly version of the van, since i hadn't yet beveled anything, the van is not ready yet for smoothing.

This is what i am trying to re-create: http://www.gspr.com/blau/microbus.html

BTW, this is my first vehicle, tell me what you think of it so far

Last edited by TomerM : 09-07-2006 at 12:41 PM.
TomerM is offline   Reply With Quote
Old 09-07-2006, 12:27 PM   #2
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

ha ha - great choice of vehicle TomerM - I must admit I'm a bit annoyed - I was thinking of doing a VW minibus as well!

It's looking great so far - the only area that I am not sure about is the front - it just looks a little flat to me. Do they not have more of a bulge?

Looking forward to seeing more shots.
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 09-07-2006, 12:40 PM   #3
TomerM
Registered User
 
TomerM's Avatar
 
Join Date: Jul 2005
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Sorry about that ^^;

Thanks for the critic, i'll work on it
TomerM is offline   Reply With Quote
Old 09-07-2006, 01:15 PM   #4
ericmattison81
Subscriber
 
Join Date: Dec 2005
Location: Boston
Posts: 339
Thanks: 0
Thanked 0 Times in 0 Posts
Default

it looks good. no matter how haard i try that damn bend just doesnt work for me but unsmoothed, this still looks good
__________________
Lamborghini Mucielago

Ferrari Modena 360

I create feeling in others that they themseleves don’t understand.
ericmattison81 is offline   Reply With Quote
Old 09-07-2006, 01:26 PM   #5
TomerM
Registered User
 
TomerM's Avatar
 
Join Date: Jul 2005
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Do you rotate the bend handle 90 degress?

Thanks
TomerM is offline   Reply With Quote
Old 09-07-2006, 03:17 PM   #6
ericmattison81
Subscriber
 
Join Date: Dec 2005
Location: Boston
Posts: 339
Thanks: 0
Thanked 0 Times in 0 Posts
Default

nope, i didnt understand what to do with it lol it looked like a knot so i just said ahhh forget it lol
__________________
Lamborghini Mucielago

Ferrari Modena 360

I create feeling in others that they themseleves don’t understand.
ericmattison81 is offline   Reply With Quote
Old 09-07-2006, 03:48 PM   #7
wuthoqquan
Registered User
 
Join Date: Oct 2002
Posts: 31
Thanks: 0
Thanked 1 Time in 1 Post
Default Re: 1965 Volkswagen Microbus

Originally posted by TomerM
For making that part i've fallowed a simple technique i saw on another tutorial.
I've modelled a very small part of the wheel, then duplicated it 25 times horizonticly, combined all the parts, merged vertexes and then i used the Bend deformer.
Your bus is looking really good... as quoted above, could you please provide a link to the tutorial you mentioned? Thanx!
wuthoqquan is offline   Reply With Quote
Old 09-07-2006, 05:22 PM   #8
TomerM
Registered User
 
TomerM's Avatar
 
Join Date: Jul 2005
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default

@ericmattison81:
All you need to do is make a Bend deformer and rotate it 90 degress to the X axis.
Generally, by rotating the Bend deformer handle, you can tell it to which side you want it to bend.

@wuthoqquan:
Its a big car modelling video tutorial by Evermotion, which covers up lots of techniques and work arounds to modelling a realistic car.
http://www.evermotion.org/shop_display_item.php?item=21
TomerM is offline   Reply With Quote
Old 09-07-2006, 08:12 PM   #9
TomerM
Registered User
 
TomerM's Avatar
 
Join Date: Jul 2005
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default


Finished the wheels, and made a little bulge on the front.

Gona start with the windows next.

Last edited by TomerM : 09-07-2006 at 09:47 PM.
TomerM is offline   Reply With Quote
Old 09-07-2006, 10:01 PM   #10
Turbo Dan
Subscriber
 
Join Date: Aug 2004
Posts: 515
Thanks: 0
Thanked 0 Times in 0 Posts
Default

i think its hilarious how you picked falken azenis tires for it. haha
__________________
First year 3D Grad
Turbo Dan is offline   Reply With Quote
Old 10-07-2006, 02:54 AM   #11
TomerM
Registered User
 
TomerM's Avatar
 
Join Date: Jul 2005
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Why? What's wrong with them?
TomerM is offline   Reply With Quote
Old 10-07-2006, 03:26 PM   #12
TomerM
Registered User
 
TomerM's Avatar
 
Join Date: Jul 2005
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Nothing much yet, just made the windows...
TomerM is offline   Reply With Quote
Old 10-07-2006, 05:39 PM   #13
TomerM
Registered User
 
TomerM's Avatar
 
Join Date: Jul 2005
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I've started with the beveling.
All successful but i have a problem when beveling the windows:



Here are close-ups before smoothing and after smoothing the beveled windows:

Before


After


I have no idea why this happens, all i've done was adding a bevel to the windows.
I've tried to the use the Cleanup tool to split faces that are 5 vertices, i've tried merging vertices (in case there are any discconections), still no luck though.

any ideas? :headbang:
TomerM is offline   Reply With Quote
Old 10-07-2006, 06:07 PM   #14
younglion
Registered User
 
younglion's Avatar
 
Join Date: Jun 2005
Location: t-dot
Posts: 646
Thanks: 0
Thanked 0 Times in 0 Posts
Default

can you post a closer screenshot of one of the corners with a b4 and after cause its hard to see the wires properly
__________________
wip
Kleemann cl65
my concept car
younglion is offline   Reply With Quote
Old 10-07-2006, 06:21 PM   #15
TomerM
Registered User
 
TomerM's Avatar
 
Join Date: Jul 2005
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Problem solved:


The problem was that there weren't enough edges around the windows to keep them hard-edged after smoothing.

So getting back to it, i've tried to add a few edges around the corners of the windows with the Cut Faces Tool, and it worked
TomerM is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.