image sequence texture will not batch render
Hi there. I have used a SGI image sequence to animae the baldness attribute of some fur. The fur feedback shows the changes over time, and current frame renders display the correct result. However, in batch renders the aniamtion doesn't show! Why would the batch render and the current frame render be different. Please help as this is a major hurdle in creating an urgent effect.
thanks in advance
Never shake a baby