Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Batman by Jason Edwards
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 07-09-2006, 02:24 PM   #1
Join Date: Jun 2006
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Question uv maps

Hi, can anyone confirm something for me. ive modeled a star destroyer from revenge of the sith and id like to get close up shots of it. instead of one big uv map with a resolution the size of a small country, is it better to create new uv sets for different parts with smaller resolutions??
Thomps is offline   Reply With Quote
Old 07-09-2006, 03:34 PM   #2
Registered User
Falott's Avatar
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts

it´s not just better, it is neccessary. I guess the destroyer is modeled in lots of parts. if it is one piece you might also split it up.
everything starts and ends in the right place at the right time.
Falott is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.