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Old 20-09-2006, 07:17 PM   #1
Hyperyon
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Default Using curves to model face

Anyone uses EP curves and loft to model?
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Old 20-09-2006, 10:11 PM   #2
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I have tried as a noobie, and it's possible, and a bit time consuming, but, it is quicker than most techniques I've seen used.
Also, it's an easy way to make a detailed face to start with. Most curve stuff is usually nurbs.

Here's an example I got of patch modeling from http://www.highend3d.com/maya/tutori...nurbs/164.html

Hope this helps.
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Old 20-09-2006, 10:59 PM   #3
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Thats a good one! I'll try it. Thanks!
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Old 20-09-2006, 11:12 PM   #4
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No problem.
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Old 23-09-2006, 01:41 PM   #5
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Default nurbs sphere

its alot easier to start to model a face with a nurbs sphere.birailing those ep curves can get hard.the attatching detaching global stitch and so on.heres a face i did last night in about an hour starting with a nurbs sphere.
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Old 23-09-2006, 05:06 PM   #6
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Wow man thats amazing for an hour. How did you make the mouth?
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Old 24-09-2006, 09:25 AM   #7
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Default add isopharms

you have to rotate the sphere sideways put an isoparm near the front and go detach surfaces and delete the inner one.add three more isopharms and use the hulls to pull the front two isopharms out.i can show you if i new how to take a screen shot.if you find out how.i can walk you yhrough it.
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