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Old 29-09-2006, 01:31 PM   #1
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Default general rendering question

dear maya gods...
sorry to bother you with such as simple question but i have i dont have a clue how to solve my prob on my own. i have used 3ds max a long time and now wanted to learn maya. i have the following problem. when i use mental ray with GI and FG in connection with an area light i get a really grainy looking image (see attachment). my similar renderings in 3ds max look much smoother. which parameters do i have to tune? is it an anti-aliasing problem, a GI or FG problem? thanx for your help.
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Old 29-09-2006, 09:06 PM   #2
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Try increasing your final gather rays. That could be the problem.
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Old 02-10-2006, 09:33 AM   #3
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Try upping your samples in FG. Try a sample setting of Min: 3 max: 30 and see how that looks.
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