Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 19-10-2006, 03:39 AM   #1
jpardoe
Registered User
 
Join Date: Dec 2005
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
Default Working with cloth - Making a sack.

I want to make a sack to go on the back on Santa's sleigh, but I'm having problems creating 'thread' to pull the fabric together around a ball.

What's the best way to go about creating proper thread in Maya, so that i can simply scale it down at frame 48 and the material will be tied around the ball nicely.
jpardoe is offline   Reply With Quote
Old 19-10-2006, 05:54 AM   #2
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

Are you talking about creating the thread itself or animating it so it moves with the thread?
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 19-10-2006, 11:02 AM   #3
jpardoe
Registered User
 
Join Date: Dec 2005
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Well I assume I make a thread by extruding a circle around a cv curve, right? I'm ok with that, but if I try to get the thread to go in and out of the 'material' it screws up when i press play.

I've even tried deleting the material faces that intersect the thread, but to no avail.
jpardoe is offline   Reply With Quote
Old 19-10-2006, 06:12 PM   #4
NeoStrider
Registered User
 
NeoStrider's Avatar
 
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
Thanks: 0
Thanked 2 Times in 2 Posts
Default

how do you mean it screws up? what's it doing, and what do you want it to do? maybe some screenshots too?
__________________
Accept no substitutions.
NeoStrider is offline   Reply With Quote
Old 19-10-2006, 07:28 PM   #5
jpardoe
Registered User
 
Join Date: Dec 2005
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Yeah sorry, screenshots attached. The first one is the result, and the second shows what i've tried to do with regards to 'threading' the thread between the cloth.
Attached Thumbnails
 
jpardoe is offline   Reply With Quote
Old 19-10-2006, 07:30 PM   #6
jpardoe
Registered User
 
Join Date: Dec 2005
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Second Image Below. The ball isn't shown, but I want the thread to rise up around the ball and close it at the top - Just like a sack would be closed.

It doesn't have to animate this process, but that's the only way I can think of creating the sack effect.
Attached Thumbnails
 
jpardoe is offline   Reply With Quote
Old 19-10-2006, 07:46 PM   #7
jpardoe
Registered User
 
Join Date: Dec 2005
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I'm really not making myself clear...

I want to make a sack which santa carries. How?
jpardoe is offline   Reply With Quote
Old 19-10-2006, 09:38 PM   #8
NeoStrider
Registered User
 
NeoStrider's Avatar
 
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
Thanks: 0
Thanked 2 Times in 2 Posts
Default

i think i'd just start with a sphere and towards the top move the verts around to appear as if they were the opening to a sack.
__________________
Accept no substitutions.
NeoStrider is offline   Reply With Quote
Old 19-10-2006, 10:49 PM   #9
jpardoe
Registered User
 
Join Date: Dec 2005
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Problem is, I'd like to animate it afterwards (santa's sack on the back of his sleigh, waving in the wind as he flies).

Isn't cloth the best way to do that?
jpardoe is offline   Reply With Quote
Old 19-10-2006, 11:01 PM   #10
mmoore5553
Subscriber
 
Join Date: Nov 2004
Posts: 1,043
Thanks: 0
Thanked 2 Times in 2 Posts
Default

i kinda did something similair long time ago ..I could not find the tutorial on the sack part but here is the tutorial i used for the animated rope ...which i made threads out of it later by many ropes twisted ..hope this helps


http://www.dezfx.com/HTML_pages/Tuto...namicRope.html
mmoore5553 is offline   Reply With Quote
Old 21-10-2006, 05:18 AM   #11
jpardoe
Registered User
 
Join Date: Dec 2005
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks for the link. I don't think i have a problem creating the actual rope - it's getting the fabric to interact with it properly. Currently I think it's too close or colliding with the rope which causes all the errors. Not sure what to do about it.
jpardoe is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.