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Old 02-11-2006, 07:53 AM   #1
brecht
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Hello,

I've made this with a curve. I would like to know how I can:
1. Make it look like glass and transparant for what's inside.
2. But fluid in it.

http://img162.imageshack.us/img162/7062/potionns6.png
EDIT: I've made some changes to the potion bottle:
http://img503.imageshack.us/img503/2402/potion2tc4.png

Greetings Brecht

Last edited by brecht : 02-11-2006 at 08:04 AM.
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Old 03-11-2006, 04:18 AM   #2
mr pix.
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With the transparency, its pretty straightforward. In your Attributes editor under 'lambert' (or whatever shader you choose) set the transparency to 3 qtrs (near white).


As for fluids. Go to 3daliens.com.


They have a cool plugin for Maya, that creates realistic fluids. Check it out. They have a demo version, which means the fluid wont show up when you batch render but still will when you render images.

Im using it. I want the full version but its like 400 something and has a few bugs. Coz its built for 3DSMAX. For Maya, its not as good or indepth.

good luck
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