Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 08-11-2006, 09:08 AM   #1
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default dino

Decided to take a break from my girl project and try to model something a little less complicated. Here is the start of a stegosaurus dino that I started yesterday. Still need to attach the back legs and work on his face geometry.

Any crits?
Attached Thumbnails
 
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 08-11-2006, 09:09 AM   #2
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

and his back. Also thinking about doing a tryceratops and an ankylosaurus next.
Attached Thumbnails
 
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 09-11-2006, 02:11 AM   #3
NeoStrider
Registered User
 
NeoStrider's Avatar
 
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
Thanks: 0
Thanked 2 Times in 2 Posts
Default

even though he looks to be a charicature of an actual steggy i think the tail should be longer so the spikes can be at the end of the tail. other than that, it looks great, and i LOVE the cartoony-type head. awesome.
__________________
Accept no substitutions.
NeoStrider is offline   Reply With Quote
Old 09-11-2006, 02:20 AM   #4
vladimirjp
Subscriber
 
vladimirjp's Avatar
 
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
Thanks: 0
Thanked 4 Times in 3 Posts
Default

yea dude. i like it.

i think you should definitely make it cartoony or caricature'esque
__________________
Image dump
vladimirjp is offline   Reply With Quote
Old 09-11-2006, 03:06 AM   #5
Acid44
Registered User
 
Acid44's Avatar
 
Join Date: Sep 2006
Location: Toronto, Ontario, Canada
Posts: 2,639
Thanks: 12
Thanked 186 Times in 179 Posts
Default

hehe cute

ya i agree

good work
__________________
Acid44 is offline   Reply With Quote
Old 09-11-2006, 03:09 AM   #6
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

thanks a lot for the feedback guys. updates soon.
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 09-11-2006, 05:14 AM   #7
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Yeah man, I really like it so far, got a nice cartooney, chunky look about the critter!
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 09-11-2006, 05:16 AM   #8
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

nice going arran, very cutesy

so you might create a whole host of them? that would be good to play with simple animations for - it could be a bit like moschops many many years ago (old plasticine style cartoon with cutesy dinosaurs and a flower)

Si
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 14-11-2006, 07:35 PM   #9
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

hey - thanks a lot guys - i couldn't decide if he was any good or not, so it's good to get some feedback.

T1ck - I had a quick look on you tube and managed to find the introduction to moschops. I think I vaguely remember them. They look crazy cute. It would be cool to do some short dino animations and I have an idea in mind though at the moment I am just aiming for a simple scene.

I've attached his back legs and spent a lot of time trying to get them looking right. still more to do. I had a play with the length of the tail, but ended up leaving it as it was, though I did make his spikes smaller and push them back.
Attached Thumbnails
 
__________________
arran3D

arran3D blog

Last edited by arran : 14-11-2006 at 07:40 PM.
arran is offline   Reply With Quote
Old 14-11-2006, 07:39 PM   #10
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

and a view of his butt for all you dino butt lovers out there...
Attached Thumbnails
 
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 14-11-2006, 07:42 PM   #11
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

and here's a view of his head. I decided to remodel the mouth and give him more of a bird like snout. at the moment he just has two simple shaders thrown on for effect.
Attached Thumbnails
 
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 14-11-2006, 08:07 PM   #12
NeoStrider
Registered User
 
NeoStrider's Avatar
 
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
Thanks: 0
Thanked 2 Times in 2 Posts
Default

if i remember correctly the spikes on the end of the tail are supposed to come out from the top instead of the sides, aren't they? almost like a cluster?
__________________
Accept no substitutions.
NeoStrider is offline   Reply With Quote
Old 14-11-2006, 09:15 PM   #13
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

hmm...i don't think so neostrider. all of the images that I have seen show them with either two or four spikes coming out from each side. This top image is an actual skeleton.
Attached Thumbnails
 
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 16-11-2006, 08:59 AM   #14
velociraptor1
Registered User
 
Join Date: Sep 2006
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Default Nice going!

Like it dude! I like that you have chosen to make a charicature style dino rather than an acurate representation. If you are looking for any more reference regards tail spikes the following is a good place to look-albeit small-ish images>>http://abc.net.au/dinosaurs/fact_fil...gosaurus_4.htm

The walking with dinosaurs team made an awesome job at their creations and their images, along with others can be found at yahoo images.

Can't wait to see the next pics mate!
Good luck with it!
velociraptor1 is offline   Reply With Quote
Old 16-11-2006, 09:46 AM   #15
younglion
Registered User
 
younglion's Avatar
 
Join Date: Jun 2005
Location: t-dot
Posts: 646
Thanks: 0
Thanked 0 Times in 0 Posts
Default

nice work arran ru gonna cell shade it? or ru going for a stylized piece?
__________________
wip
Kleemann cl65
my concept car
younglion is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.