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Old 06-12-2006, 02:40 PM   #1
Sasa_Drobac
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Default coca cola tin can

Software: Maya 6.5
Geometry: nurbs patches, no trimes
Render: Maya software render

any comments will be.....
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Old 06-12-2006, 02:53 PM   #2
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Looks good, but a few crits.

The can looks out of proportion, ie it seems a bit too long, also I think that the metal could do with soem work. maybe add a environment reflection node for it to reflect (in the reflected clolour channel) since your using the software rendering engine.
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Old 06-12-2006, 08:32 PM   #3
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yeah, definitely the can is too tall. It also doesn't look like it is sitting on the surface at the moment.

It might be nice to add some real drops of water to contrast against the ones on the label.
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Old 08-12-2006, 01:08 PM   #4
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Wow that looks brilliant. I like how the can it self looks really identical to the real one with the lines to the left. I also like how you added 2 but it looks really tall compared to the one on the floor since its back is behind it.

The only thing I think could need improvement is the top part. I like it alot but alot of coke cans have alot of darker and more dirtier look. Thats just my opinion good job! Looking forward to more.
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Old 20-12-2006, 05:17 PM   #5
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cool, great job .. only crits i have is that the can is abit to tall and the top peice looks abit more like plastic than it does metal, cheers
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Old 09-01-2007, 04:53 PM   #6
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The can looks fine; just needs a size adjustment.
The unfocused can in the back is pretty cool.
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Old 10-01-2007, 02:24 PM   #7
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I think that the really reflective aluminum material isn't near as reflective as it should be.. and that the can tab doesn't exactly look right, but apart from that good job

keep it up
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Old 11-01-2007, 06:09 AM   #8
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Tall or not tall it's his can but the surfec beneath the can scholud be background shader and it will be coll to add some water drops.

Uvek zadovoljstvo upoznati nekog iz chirona
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