Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 12-12-2006 , 07:21 AM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
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3d Painting (*test?*)

Hi guys!
I was just bored, and since I haven't done anything in so long, I just cooked this up in about 25 minutes (including render)

I just modeled the nuts in Maya, rendered for 10 minutes in Indigo, and edited in photoshop for about 5 minutes user added image

Tell me what ya think user added image [reminder, this was an act of boredom completed in less then 40 minutes user added image)

user added image


Live the life you love, love the life you live

Last edited by MattTheMan; 12-12-2006 at 10:05 AM.
# 2 12-12-2006 , 08:36 AM
Some Guy's Avatar
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it looks very... dotty


"If Less is more then think how much more more would be..."


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# 3 12-12-2006 , 08:37 AM
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ew, lol

umm, 5 minutes is good (a tad slow) and that render is horrid for 20 minutes, haha


just kidding


its cool, but you could have done better, loluser added image

-Andy:p
(also, go on IM) user added image


Environment Artist @ Plastic Piranha
www.joopson.com
# 4 13-12-2006 , 11:07 PM
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Nice nuts. Someone had to do it...

# 5 25-12-2006 , 06:19 AM
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great nuts ... both kinds user added image haha kidding,

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