Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 01-12-2002, 04:39 AM   #1
MKess007
Registered User
 
MKess007's Avatar
 
Join Date: Jun 2002
Location: Ohio, USA
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
Default WarCraft3000 wallpaper

I made this wallpaper for the upcoming WarCraft3 mod "WarCraft3000". Tell me what you think.
__________________
mahalo,

Myk

<a href="http://www.metic.net" target="_blank">www.metic.net</a><br />
MKess007 is offline   Reply With Quote
Old 01-12-2002, 11:04 AM   #2
BabyDuck
Subscriber
 
BabyDuck's Avatar
 
Join Date: Nov 2002
Location: USA
Posts: 1,170
Thanks: 3
Thanked 12 Times in 12 Posts
Default

it is a cool wallpaper.

some things come to my mind which could be improved. looks like you made the dof effect in a post by blurring the front and the back. maya can do better. you should focus on the helmet, and increase the fstop to higher than 11, if not even 22. this will create a noteable, but decent depth effect. if it comes to placing the helmet, dont put it exactly in the middle. it will look more professional if the center of interest is NOT in the center of the image.

keep it up
BabyDuck is offline   Reply With Quote
Old 01-12-2002, 11:07 AM   #3
BabyDuck
Subscriber
 
BabyDuck's Avatar
 
Join Date: Nov 2002
Location: USA
Posts: 1,170
Thanks: 3
Thanked 12 Times in 12 Posts
Default

oh forgot, a bit fog in the scene will make it even more real. it is seldom clear in the real world ...
BabyDuck is offline   Reply With Quote
Old 01-12-2002, 11:29 AM   #4
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Increasing fstop makes the iris smaller (fstop is a divider) and thus deeper focused area. By setting a small fstop you get more blur.
__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Old 01-12-2002, 11:47 AM   #5
BabyDuck
Subscriber
 
BabyDuck's Avatar
 
Join Date: Nov 2002
Location: USA
Posts: 1,170
Thanks: 3
Thanked 12 Times in 12 Posts
Default

Originally posted by kbrown
Increasing fstop makes the iris smaller (fstop is a divider) and thus deeper focused area. By setting a small fstop you get more blur.
yes exactly. but this is a landscape scene. and the object that is to be "photographed" is not in the front. if you make portraits and the face is in forground and you want to make make it stay alone infront of a blurry background, i would go as low as 1.4 for the f-stop. unfortunately my slrs biggest f-stop is only 3.5
BabyDuck is offline   Reply With Quote
Old 01-12-2002, 01:40 PM   #6
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Hmm..Ok, I got your point.

Let's take this issue a little further because this might not be clear for everyone. With the Focus Distance you control what objects are sharp at which distance. With the fstop you just control how deep is the focused area. This way you can get blurred foreground, in focus middle area and blurred background.

Focal Length and Focus Region Scale (this is a synthetic setting not found in real cameras) has also a big effect on the DOF effect. By increasing focal length you also increase the blur effect. With the focus region scale you can adjust the sharp area artificially. Personaly I leave this at it's default setting of 1.0.

Here's a real world example. In my Canon XL1s I have fstops from 1.6 to 16 (and close). In the footage I have a large iris (fstop = 1.6) and rather big focal length (zoomed in). Only thing I'm controlling here is the focus ring (focus distance). First the fence in foreground is sharp while everything else is blurred. In the middle of the video both the fence and the trees in the background are blurred but some area of the rain in between is sharp (except for the motion blur). In the end both the rain and the fence is blurred but the trees at background are sharp.

I hope this makes any sense...

The file is about 950 kB
__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Old 01-12-2002, 05:31 PM   #7
iron_tick
Subscriber
 
iron_tick's Avatar
 
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Great grass though, Kudo's to you.
__________________
<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
iron_tick is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.