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Old 31-12-2006, 01:46 AM   #1
Weyu
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Default Question regarding UV mapping

I wonder if you can just uv one half of a image and mirror it without some weird stretching and such.
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Old 31-12-2006, 04:40 AM   #2
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Default

do u mean mirror the map or the painting

if u mean the map and ur model is symetrical u delete one half map it line the uvs in the editor up properly
mirror geometry and merge
buth sides should be mapped without stretching

if u meaan in PS yes and it shouldnt stretch but reme if it has writing u cant just mirror it
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