Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 01-12-2002, 11:11 AM   #1
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default UH-60A Desert Hawk - Nurbs Of Course

Well, I want to do something different. Originally (beside the xwing = freeze) I wanted to model the F-14 Tomcat, but the plastic kit I bought had HORRIBLE "blueprints". The alternative was the UH-60 and the Hughes AH-6A Night Fox, anyway the two choppers seen in the movie "Black Hawk Down".

Heres the first results, and happily, I seem to have come about an improved modeling technique without too many nurbs-curves.

I got the wheel 100% done but the bump map doesnt show right now.

I'll try using the "Nurbs --> Attatch Surface Without Moving" to create a seamless and beautiful surface, covering most of the chopper. But this must be done before any trimming is made, as the attatch surface without moving doesnt seem to work with trimmed surfaces.

Last edited by undseth : 01-12-2002 at 11:18 AM.
undseth is offline   Reply With Quote
Old 01-12-2002, 11:57 AM   #2
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default A wheel

Not much to look at, but the "holder" was initally a set of four pieces. One of my first attatch nurbs-surface action ever.

edit:
new pic

Last edited by undseth : 01-12-2002 at 12:22 PM.
undseth is offline   Reply With Quote
Old 01-12-2002, 12:06 PM   #3
Darkon
SM Alumni
 
Join Date: Jun 2002
Posts: 509
Thanks: 0
Thanked 1 Time in 1 Post
Default

Coming along nicely so far!

Darkon
__________________
Red bellows of flame have blackened my stones
Convulsing my frame and cracking my bones
Hell's dragons of steel who roar in their chains
Crawl into my caves to suck out my veins.....

-The Mountain P.F.M.
Darkon is offline   Reply With Quote
Old 01-12-2002, 01:05 PM   #4
BabyDuck
Subscriber
 
BabyDuck's Avatar
 
Join Date: Nov 2002
Location: USA
Posts: 1,170
Thanks: 3
Thanked 12 Times in 12 Posts
Default

looks good unseth, keep the detail up everywhere and the model will be awesome.
BabyDuck is offline   Reply With Quote
Old 01-12-2002, 03:11 PM   #5
Kevin
 
Posts: n/a
Default

lol, off he goes again!!! good on you mate!! nice job so so!!
  Reply With Quote
Old 01-12-2002, 04:19 PM   #6
Roman
Supreme Being
 
Roman's Avatar
 
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
Thanks: 0
Thanked 1 Time in 1 Post
Default

nice start undseth.. :p
Roman is offline   Reply With Quote
Old 01-12-2002, 08:57 PM   #7
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default More nurbs

Soo easy as I have a plastic model acting as a guide.
undseth is offline   Reply With Quote
Old 02-12-2002, 01:20 AM   #8
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,285
Thanks: 0
Thanked 64 Times in 64 Posts
Default

Dude your the best techincal modeler I have seen =) keep it up great work!!!
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

http://kurtboutilier.cgsociety.org/
Kurt is offline   Reply With Quote
Old 02-12-2002, 11:11 AM   #9
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default Rotors with simple color mapping.

Can hardly wait to start with the windows and the smaller stuff.

edit:
Learned some practical things with the convert nurbs to poly tool.
The rotor blades were first turned into a monster of 200 000 edges, but then I chose the "per hull" option, and reduces the whole rotor blade (tip incl.) to only 2000+ faces big.

Last edited by undseth : 02-12-2002 at 11:19 AM.
undseth is offline   Reply With Quote
Old 02-12-2002, 01:52 PM   #10
BabyDuck
Subscriber
 
BabyDuck's Avatar
 
Join Date: Nov 2002
Location: USA
Posts: 1,170
Thanks: 3
Thanked 12 Times in 12 Posts
Default

thought you wanted the whole thing to be in nurbs
BabyDuck is offline   Reply With Quote
Old 02-12-2002, 04:18 PM   #11
SuperDave71
Registered User
 
SuperDave71's Avatar
 
Join Date: Oct 2002
Location: Memphis, TN
Posts: 147
Thanks: 0
Thanked 0 Times in 0 Posts
Default Looking great

That looks great!! You could teach me a thing or two about NURBS!!!



Keep it up



-SuperDave71:banana:
__________________
"Yeah I want my Cheezy Poofs!"
SuperDave71 is offline   Reply With Quote
Old 02-12-2002, 04:42 PM   #12
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Oh, nurbs is great for modeling, but I want to convert most nurbs-surfaces to poly-surface for easy texturing.
__________________
I do not support Bush! Nor Saddam! Long live UN!
undseth is offline   Reply With Quote
Old 02-12-2002, 04:46 PM   #13
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

About nurbs modeling:

Do some planning and watch the shit hit the fan
But after some time I usually feel comfortable about the result.
__________________
I do not support Bush! Nor Saddam! Long live UN!
undseth is offline   Reply With Quote
Old 04-12-2002, 06:21 AM   #14
dave_baer
Moderator
 
dave_baer's Avatar
 
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Thanks: 0
Thanked 12 Times in 9 Posts
Default

Damn undseth, dont you sleep?
__________________
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
dave_baer is offline   Reply With Quote
Old 04-12-2002, 06:33 AM   #15
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

HaHa, well actually I haven't spent much time on this (thanks to decent "blueprints"), but I also want to say that I am doing NOTHING these days, so I often work at night.
__________________
I do not support Bush! Nor Saddam! Long live UN!
undseth is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.