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Old 02-01-2007, 02:21 AM   #1
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Default question on lights

hey guys im pretty new to maya and all. jus tryin sum tuts on the internet and decided to try somtin. but i ran into a problem on the lightin part. ok so here the scene

the object with a blinn, the two planes with lambert attributes.
the plane which is slanted is using final gather rays onto the object. ok now here is the render

my question is when i renderd it, the object is now showing two colours as you can see in the render. it goes from dark blue to light blue . can some1 please tell me what has happend here or is it supposed to be like that and what can be done to fix it.....

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Old 02-01-2007, 02:51 AM   #2
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I'm not exactly sure what you're saying to be honest... but at a guess, the light blue bit you are describing is a reflection of the plane to the left of the sphere object. If you are talking about the very left side where the blue is more luminant, I think thats just an effect the light has at that angle on that shader.
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