hey all! how r u all?
well, im in a bit of a pickle, im creating a 'bone dragon' for a project of mine (to be animated in maya vector) and i need a few bits of help if possible.
firstly, im confused as to how i am to rig the wings so they are simple enough to animate. i know how to use IK handels and stuff, im just at a loss in how to make it work well.
any tutorials you know would be great
finally, i would like to know what to use for in between the three large bones of the wings, as like a material.
please let me know how i can do these things. thank you!
(here's what i have so far):