Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-02-2007 , 07:04 AM
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Join Date: Feb 2007
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Pls Help With blend shapes

i m trying to create a face blend shape for my polygon model but i keep getting the error tht no deformable objects selected.... i cant seem to figure out the problem pls help

# 2 21-02-2007 , 09:28 AM
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Join Date: Jul 2004
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Hello there,

I'm assuming that you've duplicated the target geometry then adjusted the vertices on the duplicate to your satisfaction. Selected the duplicate then shift selected the target geometries and finally performed the create blendshape command.

If you've done it any other way it probably won't work (although you can create the blendshape node before moving any vertices). Access the blendshape control through Window > Animation Editors > Blendshape.

Take it easy,

Mat.

# 3 24-02-2007 , 09:00 AM
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well ya i did everything jus the way u hv said but somehow it isnt wrkin dont knw y

# 4 24-02-2007 , 10:09 AM
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When you get the message...

'Error: No deformable objects selected'

It generally means that you've tried to create a blendshape node using geometry other than a duplicate of the original geometry or that you've deleted/added something to the duplicate while you've been adjusting it to make the new shape eg. verts, edges, faces.

You must keep exactly the same properties on the duplicate for the blendshape to work, you can't delete or add anything, you can only move the verts to create the new shape.

Later,

Mat.

# 5 24-02-2007 , 09:42 PM
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Join Date: Feb 2007
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thanks a ton both of u

i had done both the mistakes
first i had changed my duplicated geometry but i rectified it n still had a prob.

thanx to u i checked i had some numerics on my file name.

nw it is wrking fine

thanks once again.

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