Thanks for your input, but like I said, I know how to make the blendshapes for the character
My problem is making the actual model in the first place, esp. the mouth.
I really don't know how to do it. I know from the other posts to use polys/sub-ds.
But do I detele parts of the faces to make the hole for the mouth or do I actually pull/push things about???
Last edited by JamesP : 26-02-2007 at 01:17 AM.