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Old 24-03-2007, 11:50 PM   #1
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Default Laying Out UVs

My professor showed us how to lay out the UVs and move them so that they are perfectly rectangular so a texture will appear properly on my model. He showed us on version 7 though and I'm using 8.5 on my own computer. I've tried cutting UVs and selecting Unfold from the menu, but I can't actually select individual UVs and move them to make them flat. What am I doing wrong?
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Old 25-03-2007, 03:01 AM   #2
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select your object, go into the UV editor and then right click on the mesh. Selecting UVs should be one of the options.
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