Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 13-04-2007, 08:19 AM   #1
Thomps
Subscriber
 
Join Date: Jun 2006
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Default texture maps

hello again.
when you create a bump map in photoshop, is there a particular shade of grey you should use as a base coat?
Thomps is offline   Reply With Quote
Old 13-04-2007, 08:22 AM   #2
jsprogg
Lifetime Member
 
jsprogg's Avatar
 
Join Date: Feb 2004
Location: Chicago
Posts: 1,706
Thanks: 0
Thanked 85 Times in 77 Posts
Default

try using the shade of gray that comes on standard lambert Material, since grey is no bump at all you want it to be 50% white and 50% black.

Last edited by jsprogg : 13-04-2007 at 08:24 AM.
jsprogg is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.