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Old 26-04-2007, 10:01 AM   #1
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Default DT - Female Andriod: Alexia

Mirek03 got me thinking about subd modeling in Maya again.

I had worked on this model some time ago but never finsihed it. I was new to Maya and subd tools in Maya kinda suck. I dusted off the cd's last night, ordered out for pizza and went on an orgy of modeling!

Here are some renders of the bits I completed. I will start on the head soon.
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Old 26-04-2007, 10:02 AM   #2
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Default back

back...
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Old 26-04-2007, 10:03 AM   #3
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Default 3/4 shots

3/4 shots
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Old 26-04-2007, 10:04 AM   #4
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Default 3/4 back...

3/4 back...whoops...
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Old 26-04-2007, 10:05 AM   #5
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Default 3/4 back...

3/4 back...
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Old 27-04-2007, 06:07 AM   #6
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Looks pretty good, but whatŐs that thing on her back on the 3/4 back shot?
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Old 27-04-2007, 09:45 AM   #7
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The spot on the back was a mentalray glitch.
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Old 27-04-2007, 01:38 PM   #8
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I really like it, keep it up!
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Old 27-04-2007, 04:02 PM   #9
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Default assembled and adjusted body parts

I assembled and scaled the body parts. I adjusted the following:

- thinned and lengthened upper arm
- thinned upper thigh
- thinned abdommen in xz
- scaled hips xyz

Overall the proportions seem correct to me now. Please let me know if anything jumps out at you.
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Old 27-04-2007, 04:03 PM   #10
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3/4 front...
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Old 27-04-2007, 04:03 PM   #11
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side ...
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Old 27-04-2007, 04:07 PM   #12
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3/4 back
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Old 27-04-2007, 04:08 PM   #13
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back...
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Old 27-04-2007, 07:15 PM   #14
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Default Alexia: Model B

I was not pleased with the hipjoint. A simple nurbs cyclinder seemed to simple and would present problems for rigging, so I improved the design to a ball joint while maintaining the inorganic feel.

It also looks more femanin the the bulky tube stuffed in a hole.

What do you think?

UPDATE: 5/1/07

HAHA I just noticed her feet are reversed in this shot....
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Old 27-04-2007, 07:17 PM   #15
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isolated shots of hip joint
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Last edited by ctbram : 27-04-2007 at 07:19 PM.
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