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Old 05-05-2007, 03:33 PM   #1
peetang
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Default basic animation issue

So I'm animating a skeleton. It's set up as a character set with with the auto-key button on. I want for example:

pelvis translates Z frames 1-10. pelvis translates Y fr. 10-15. but what happens, is pelvis translates Y from 1-15 rather than 10-15. Everything I change screws up previous keyframes, if I go back and fix them, it screws up what comes after. What am I doing wrong here? Thanks

-Tang
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Old 06-05-2007, 02:38 AM   #2
publicFunction
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Break the connections to any pervious set animations, turn off autokey and start again.
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