my current project as a maya noobie, is making a character based on the world of warcraft models. i like them simply because they are not very detailed model wise but the textures are really well done.
im attempting to make a simple model of a dude, and texture it to make it look awesome. Im a beginner so i you notice anything or have any helpful advice or tuts you know i would be really grateful.
here is the model. i plan to texture with bodypaint.
ok.... to texture map....
i dont really know how to START mapping, hehe....
how do i make it so everything i PAINT on one side will duplicate to the other side?