Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 11-12-2002 , 09:45 PM
nirsul's Avatar
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Map a circle image on top of a round convex nurbs surface

I tried te nurbs texture tool but could not get a square to fit


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# 2 11-12-2002 , 11:13 PM
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I think it is the curse of nurbs. I would convert the nurbs surface in question to a polygon surface, and use planar mapping.

But I hope someone has an other answer for this question of yours as I enjoy working with nurbs.


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# 3 12-12-2002 , 12:56 AM
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I later resorted to mapping the planar trim which is behind the convex glass part and this is what I got (I like it ):


Nir Sullam
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