Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 29-05-2007, 08:43 PM   #1
banksta
Subscriber
 
Join Date: Sep 2005
Location: Illinois
Posts: 364
Thanks: 1
Thanked 2 Times in 2 Posts
Default animation sequence

I want to attempt to make a cartoon character and have him come sitting down in a living room already made and then have him looking around paranoid through the room as I use sound effects to make it seem like somethings in the house. I also will have a tv going then cut off, because a storm is coming and lighting will be out the window and will strike a tree and split it. The character will jump off the couch and onto the floor. I have not made the character yet, and I need to know in your opinion can I make a 1 minute piece with camera movements and all the other elements I mentioned in two weeks. Or should I just do it without the character because of the time limit.
banksta is offline   Reply With Quote
Old 29-05-2007, 08:55 PM   #2
Perfecto
Registered User
 
Perfecto's Avatar
 
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,882
Thanks: 8
Thanked 127 Times in 119 Posts
Default

Hi banksta,
Seems like a lot of work for 2 weeks. I've only done two characters, the basic human form tutorial by Kurt and then one on my own and I will say that modeling a character can be real time consuming unless you're already experienced at it. The other issue will be that to animate him, you will have to rig him. That means alot of weight painting to get him to animate without a bunch of deformity. I'm not saying it can't be done in two weeks, but unless you've got a little experience, I think two weeks might be pushing it a little.

With that said, I'd recommend doing your project initially without the character then if time permits, work on adding the character in. This way, you're more guaranteed to have a finished product at the end of two weeks whether or not you finish the character.
__________________
Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
Perfecto is offline   Reply With Quote
Old 29-05-2007, 11:31 PM   #3
wasatch5_sparticus
Registered User
 
wasatch5_sparticus's Avatar
 
Join Date: Feb 2007
Location: my house!!
Posts: 261
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Originally posted by Perfecto
Hi banksta,
Seems like a lot of work for 2 weeks. I've only done two characters, the basic human form tutorial by Kurt and then one on my own and I will say that modeling a character can be real time consuming unless you're already experienced at it. The other issue will be that to animate him, you will have to rig him. That means alot of weight painting to get him to animate without a bunch of deformity. I'm not saying it can't be done in two weeks, but unless you've got a little experience, I think two weeks might be pushing it a little.

With that said, I'd recommend doing your project initially without the character then if time permits, work on adding the character in. This way, you're more guaranteed to have a finished product at the end of two weeks whether or not you finish the character.
That is a TON of work for two weeks. I had five months to learn how, build skin and rig a human face. Hope all goes well.

Sparticus
__________________
Expect to excell...
wasatch5_sparticus is offline   Reply With Quote
Old 30-05-2007, 01:44 AM   #4
banksta
Subscriber
 
Join Date: Sep 2005
Location: Illinois
Posts: 364
Thanks: 1
Thanked 2 Times in 2 Posts
Default

thats what I was thinking guys. I have done a total of two characters the whole time I have been modeling, and only have rigged and animated one of them, thats was months ago. I think I will just build on to the environment and render out cameras. Thanks for your input.
banksta is offline   Reply With Quote
Old 30-05-2007, 01:45 AM   #5
banksta
Subscriber
 
Join Date: Sep 2005
Location: Illinois
Posts: 364
Thanks: 1
Thanked 2 Times in 2 Posts
Default

by the way does anyone have any links to any short 1 -2 minute animations that use just environment and cameras to drive the mood.
banksta is offline   Reply With Quote
Old 30-05-2007, 06:15 AM   #6
happymat27
Subscriber
 
happymat27's Avatar
 
Join Date: Jul 2004
Posts: 1,257
Thanks: 0
Thanked 3 Times in 3 Posts
Default

I made THIS for my second year character animation module. It's only about 40 seconds long and it took a couple of months in total to make, modelling, texturing, rigging, animating, tweaking, solving any problems, tweaking a bit more and finally 3 days solid to render.

You really have your work cut out to get something done in 2 weeks!

Good luck,

Mat.
happymat27 is offline   Reply With Quote
Old 30-05-2007, 07:04 AM   #7
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

Is it you or a client that has set the time scales?

2 Weeks is doable for a studio, but not for a single person. Sorry to say there is no way you will get anything completed in 2 weeks.

I agree with the comment stating, work on the environment, get the effects set up and timed and then worry about the character. The character animation alone would take over 2 weeks to get right...

Renogatiate your time scales!!!
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 30-05-2007, 08:56 AM   #8
banksta
Subscriber
 
Join Date: Sep 2005
Location: Illinois
Posts: 364
Thanks: 1
Thanked 2 Times in 2 Posts
Default

thanks guys I will work on the environment and the effects like you said.
banksta is offline   Reply With Quote
Old 01-06-2007, 08:44 AM   #9
marlonjohn
Subscriber
 
Join Date: Feb 2006
Posts: 1,937
Thanks: 0
Thanked 8 Times in 8 Posts
Default

"Sorry to say there is no way you will get anything completed in 2 weeks."

Maybe you could do it in 2 weeks, though without sleep and food just kidding, yeah i agree with chris it sounds kind of impossible unless you really work really really, really hard at it.

I suggest you create the environment and move on from them... that way you have something to atleast work from.

goodluck,

marlon
marlonjohn is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
apache WIP andrew_sorensen Work In Progress 9 23-12-2010 10:22 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.