Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 30-05-2007 , 12:57 AM
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Join Date: May 2007
Posts: 2

Best format to save to when importing in PS3

I am looking to make NURBS objects with textures (has to be NURBS for the object file to export to Second LIfe) into PS3 for final texture editing. So far I have tried OBJ export but fail to have my textures saved within the OBJ file.

I am new to all this and appreciate the help.

Thanks
Jim

# 2 30-05-2007 , 07:27 AM
publicFunction's Avatar
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Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
PS CS3 uses obj content to allow you to use the feature of texturing your objects live.

Saying that you must have PS CS3 Extended to be able to do this. If this is PS CS3 only then there is no facility to do live 3D Texturing in Photoshop.


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