Bridge Tool - bridge twisted
I'm completing a helmet from a tutorial, and I've got a problem.
I'm trying to bridge the edges from the front of the helmet with those on the rear. But, when I use the tool, the bridge is twisted - the vertexes are bridged diagonally, rather than straight.
Anyone advise how I can get around this? Or, as a workaround, does Maya have an equivalent of Lightwave's create polygon tool (you can select points in order, and then create a new polygon - thought the Fill Hole tool might but it doesn't, and Maya's Create Polygon tool only seems to work on the new points you've created, not on pre-existing points)?
Any help appreciated,