Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 27-07-2007 , 08:38 PM
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BMW Z4 (finished)

this is my first work that almost finished . but i need your comments user added image

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Last edited by deadjackal; 16-08-2007 at 11:03 PM.
# 2 27-07-2007 , 08:39 PM
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boundary

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# 3 27-07-2007 , 08:40 PM
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upppppp

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# 4 27-07-2007 , 09:03 PM
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upppppppp

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# 5 27-07-2007 , 09:04 PM
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progressin

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# 6 27-07-2007 , 09:05 PM
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what about grill iwanna change it with another but other is that not belongs to me
newww

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# 7 27-07-2007 , 09:10 PM
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ALL CAR

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# 8 27-07-2007 , 09:21 PM
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wireframe :hug: i hate paint but its fast user added image

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# 9 27-07-2007 , 09:23 PM
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back back

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# 10 27-07-2007 , 09:24 PM
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back back back

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# 11 27-07-2007 , 09:26 PM
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inside NOT BELONGS TO ME i get it from another car.
i think i doesnt must be empty user added image

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# 12 27-07-2007 , 09:31 PM
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my screenshot
Rims and tires NOT BELONGS TO ME and these are the best i ever seen.
my next step is the rendering pleaze make a comment ireally need this before finish my project. specially from me perfecto user added imageuser added image

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# 13 28-07-2007 , 01:14 AM
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hey nnice model

i too have made a z4 coupe from nurbs

i can see a couple of things to tweak on ur model

1. on the door about half way across it there seems to be a bulge inwards that shouldn't be there

2. on the boot, the line that runs across the top should be more defined. there also looks like there is a tangency issue in the middle

3.rear bumber under lights after the crease has a dip in it

4. rear bumber near the wheel arch - u can see the crease from hte two different nurbs surfaces/ where they have been joined.


headlights look nice
good to see u made an interior for it looks quite nice

u r right those are nice rims an wheels


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 14 28-07-2007 , 03:11 AM
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Hey man, this is really looking good. I know you're still working on it but so far, I think you doing a fantastic job and is looking pretty accurate. If you keep this quality of work up, you'll have a really nice model when you're finished. I'll keep an eye on your progress.

P.S. How did you find an interior to fit so well? Is it from another z4 car? Anyway, for a first work, you're really doing an AWESOME job! Keep it up


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 15 28-07-2007 , 01:01 PM
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Originally posted by pbman
hey nnice model

i too have made a z4 coupe from nurbs

i can see a couple of things to tweak on ur model

1. on the door about half way across it there seems to be a bulge inwards that shouldn't be there

2. on the boot, the line that runs across the top should be more defined. there also looks like there is a tangency issue in the middle

3.rear bumber under lights after the crease has a dip in it

4. rear bumber near the wheel arch - u can see the crease from hte two different nurbs surfaces/ where they have been joined.


headlights look nice
good to see u made an interior for it looks quite nice

u r right those are nice rims an wheels

yes isaw your model but iwanna try it again by myself.

thx so much 4 comments and i know some wrongs but yours r gonna be important.
maybe iam lazy 2 modify the wrongs.anyway ihave to this and letme go on user added image

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