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Old 04-08-2007, 04:58 AM   #1
ThorClodofBlunders
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Default UV mapping

Hi again. I'm sure there's going to be a collective groan when I ask my question, but let me say before anyone asks that the maya help files aren't really that helpful since the menus and selections they tell you to pick are either labelled differently or filed somewhere else.

Anyways, I have this fine mess that I'm trying to get auto-mapped.

Maya PLE's help file tells me to "From the modeling menu set, select Create UVs > Automatic Mapping > []"

Unfortunately, I cannot find said modelling menu set, or anything that looks like "Create UVs" or "Automatic Mapping"

Big question: How do I arrange this UV into something I can export into photoshop? Also, HOW do I export this into photoshop? (I tried with a simple polygon sphere without any success)
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Old 04-08-2007, 10:49 AM   #2
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That was a rather large question... You can find the modeling set meny in your upperleft corner(Should be set to modeling by default i think to.) Just change it to modelling.

Under polygons or subdivison polygons I think you can find the different ways to Uv map (Planar cylindrical etc.) Google it to find some tutorial.
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Old 04-08-2007, 10:58 AM   #3
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Hi,

in newer versions of maya, it's not called the modelling menu set, but the polygon menu set. Then, as was suggested above, select automatic mapping from the create UVs drop down menu.

I've just finished a book called The Game Artist's Guide to Maya - it's worthwhile, and contains a good chapter on creating UV maps. I learnt a lot from it.

cheers,

gubar
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Old 04-08-2007, 11:18 AM   #4
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Nice, I didnt know you were a writer.

You got some information page about it? :p
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Old 04-08-2007, 11:47 AM   #5
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HAve you got the help files for maya 8/8.5? Just that my Help files say that its under polygons, exactly where it is.
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Old 04-08-2007, 12:29 PM   #6
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Originally posted by Weyu
Nice, I didnt know you were a writer.

You got some information page about it? :p
Hi, you've got me wrong - I meant that, I've just finished working through the book. It is written by Michael McKinley (a lead artist for Bungie, makers of the Halo games). I had a couple of issued with the book but generally found it excellent - it goes through the process of modelling (with reference photos), rigging, skinning, creating character and sub character sets, little bit of set driven keys, blend shapes, animating, using the trax editor and uv mapping. Even if you're not into games it's a really good introduction to a lot of key concepts.

cheers,

gubar
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Old 04-08-2007, 10:10 PM   #7
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I looked again and I couldn't find anything that remotely looked like "Create UVs" or any other drop menus that had anything that looked like "align UVs..."

This is under polygons:


Is this disabled in Maya PLE?
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Old 04-08-2007, 10:17 PM   #8
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Look to the top left of the screen, not the view.
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Old 05-08-2007, 09:22 AM   #9
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Originally posted by Jr.Who
Look to the top left of the screen, not the view.
Ehhh??

Its in the main view panel in the polygon menu set, not the uv texture editor, heres a screen grab
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Old 05-08-2007, 09:24 AM   #10
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a better one, didnt realise that it would be that small when posted!
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Old 05-08-2007, 10:52 AM   #11
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Originally posted by gster123
Ehhh??

Its in the main view panel in the polygon menu set, not the uv texture editor, heres a screen grab
He was looking at the Polygon menu in the view, I was directing him to the right thing (the Polygon menu set in the top left of the screen).
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Old 08-08-2007, 05:52 PM   #12
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Got it, thanks!
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