Apply blendshapes to a duplicate model
Hello, It's Tammy here. I have a question about applying blendshapes to duplicate models. But first, I would like to describe my scene in maya just to give people an idea of what I did so far:
My scene in Maya Unlimited 8.0:
It started as one character model I made and textured. I also placed bones and joints in the model to animate it with. Before I skinned the model, I made blendshapes for it, and I duplicated the model. I skinned each duplicate model, and the original one. I played around with the duplicates and the original model, and was trying to make one duplicate really short (the baby), the original (the child), and the other duplicate (the adult).
How can you apply the blendshapes of the original model onto a duplicate model without having to redo all the blendshapes the same way?
Thanks in advance