sorry for the delay in replying, just back from holiday.
Anyway, what happens is this. I create a new proxy, and render - and the proxy renders as expected. I then adjust my original mesh and the proxy updates. But then when I render, the proxy won't render. I delete the proxy, create a new one and it renders. Then, when I adjust, it won't render. My original mesh will render, but where the proxy is just remains an empty space. It is fine in scene view. It doesn't matter how minot the adjustment is - moving one vertice a fraction causes this error.
This is the error that appears:
// Error: (Mayatomr.Geometry) : Torso1Shape: mesh has no faces, ignored
It just started to happen, it had been fine before.
Last edited by gubar : 25-09-2007 at 02:27 PM.