For some reason, I've been unable to post the illustration I had. I'm therefore including the direct link to the example I'd like to share.
This image illustrates what I'm trying to achieve. The eyes on this model are oversized, giving her the cartoon look. When it comes time to creating blend shapes, I'm running into issues with creating a clean blink. Parts of the eyeball stick out from behind the eyelid. I'd like to know what is the best method to create such a model with large eyes?
If there is an experienced modeler who can offer a suggestion or even a solution, I would really appreciate hearing from you on the best approach to modeling a face with these characteristics.
To sum it up, how would you go about building this face with those eyes?
Any help will be really appreciated.